COMPUTER NETWORKS : BASICS
A computer network is a number of computers connected by
communication lines . Two computers connected to the network can communicate with each other
throuogh other nodes if they are not directly connected. These nodes may not be
computers , they may be some other network devices such as routers to
facilitate communication.
USES OF COMPUTER NETWORK .
- ·
Exchange of information between different
networks .
- ·
Interconnected small computers in place of large
computers .
- ·
Communication tools like emails.
- ·
Some applications and technologies are examples
of distributed systems.
WWW was invented by TIM BERNERS- LEE
.
Mode of communication :
Here we learn the different ways of the communication
between different computers (nodes );
POINT TO POINT COMMUNICATION :
It means that one node is directly connected to another node
. For example , if node A is directly
connected to node B then we say there is a point to point communication between
the two nodes .
In case of point to point communication there exists a
dedicated network . It may be :
SIMPLEX : In this
mode only one way communication is possible . ie, for two nodes A and B ,
either A can send a message to B or B can send a message to A . Both cannot
communicate with each other at the same time .
HALF-DUPLEX :
Here both A and B can communicate with each other but not at the same time .
FULL DUPLEX: Here
both A and B can communicate with each other simultaneously .
In Shared mode of communication A and B might not need to be
connected directly . They may be connected through intermediate nodes called
routers and switches . This type of sharing is known as multiplexing.
BROADCASTING:
In this case, there will be a sender and there will be many
systems for receiving . For example , a satellite might send TV signals to all
the devices in the network . The devices which want to receive the signals will
grab the signal others just ignore them .
The broadcasting is
again dedicated and shared .
MULTICASTING :
Multicasting is about sharing your message among a
particular group . For example , we have WHATS APP group chat where we can send
a message to a particular group of people.
CLASSIFICATION OF NETWORKS :
LOCAL AREA NETWORK :
- ·
Local Area Network is limited to a certain area
. For example to a building or a group of buildings ( say computers connected
in a university).
- ·
LAN’s are privately owned .ie ,All the computers
in a LAN have their own policies .
METROPOLITAN AREA NETWORK :
- ·
It is somewhat bigger than LAN.
- ·
The most important issue is how the connection
is made between different nodes . This includes cost.
WIDE AREA NETWORK :
- ·
It is distributed to much larger area compared
to LAN and MAN .
- ·
WAN is also known as “ NETWORK OF NETWORKS “ of
“ INTERNETWORK “
- ·
It is much costly
FORMAL FRAMEWORK : PROTOCOLS
What is a protocol ?
Protocols are the rules which specify what a particular
should do within a network . As mentioned
earlier that in a shared network where nodes with more than one networks
exist ,each of them has their own policies and protocols which specify what to
do . There are a number of protocols
existing today .
·
Protocols are the building blocks of a network
architecture .
·
Each protocol object has two different
interfaces :
- ·
SERVICE INTERFACE –defines operations on the
protocol
- ·
PEER-TO-PEER INTERFACE – defines messages
exchanged between peers
-
PROTOCOL HIERARCHY :
- ·
Most networks are organised as a series of
layers.
- ·
The task of each layer is to give some service
to the upper layers.
- ·
Any layer maintains a virtual connection with
the corresponding layer in a peer.
·
WHAT IS A VIRTUAL CONNECTION ?
The communication among peers is a virtual communication .
For example, let us consider two peers A and B located at different places and
with a different network . Now let us
assume that A wants to communicate with
node B . Since these two nodes are not connected directly , there cannot
be a direct communication between the nodes . So in between these nodes there
are some intermediate nodes and transmission devices such as routers and
switches through which the communication takes place. The message travels all
the way from node A through the intermediate nodes and reaches node B. But the
node A feels that there is a direct communication between them and accesses the
resources of node B ( such as a webpage from node B) . Thus we say virtual
connection exists between node A and node B.
·
There is a peer-to-peer protocol running between
any two corresponding and communicating
layers .
·
The interface between the layers in the same
node is well defined.
·
The implementation of each layer in each node is
transparent to other nodes .
·
The protocols between peer layers can be changed if the peers agree. However it
need not be referred to other layers .
·
The service definition tells us what the layer
does and nothing else .
·
The interface tells the process above it how to
access it . It specifies what the parameters are and what results to expect.
REFERENCE MODELS IN NETWORKING :
- ·
ISO/OSI REFERENCE MODEL
- ·
TCP/IP REFERENCE MODEL
- ·
ATM REFERENCE MODEL
Other protocol stacks exist and new ones possible. However
the extent to which a particular model is universally accepted is the key to
success .
ISO/OSI reference model is a perfectly structured model with
all the layers clearly defined . We will clearly discuss the ISO/OSI model in
the post which we will cover in another post .
ISO/OSI REFERENCE MODEL :
The work which is required to make two nodes communicate is
divided into modules and distributed evenly among the seven layers in this model :
- ·
APPLICATION LAYER
- ·
PRESENTATION LAYER
- ·
SESSION LAYER
- ·
NETWORK LAYER
- ·
DATALINK LAYER
- ·
PHYSICAL LAYER
Let us know somemore about the PEER
LEVEL COMMUNICATION :
·
Message sent from one application to another
application on different hosts .
·
This message travels down the layers of the
sending machine .
·
Each layer adds a header to be used by its
corresponding peer level.
·
Bottom layer sends the message to the receiving
machine .
·
Message received on the receiving side.
·
This message is passed up through each layer.
·
Each layer reads the corresponding header .
OSI MODEL : 7 PROTOCOL LAYERS
·
PHYSICAL LAYER – how to transfer bits
·
DATA LINK LAYER – how to transmit frames
·
NETWORK LAYER – how to route the packets to the
node
·
TRANSPORT LAYER – how to send packets to the
application
·
SESSION LAYER – manages communication
·
PRESENTATION LAYER – encode/decodes messages ,
security
·
APPLICATION LAYER – everything else !
This is an overview of the computer networks . In the next
post we will be looking at the detailed illustration of the two main reference
models . ie, TCP/IP and ISO OSI reference models .
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